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1
I think gun rush is completely unrelated to any bug / current content fixes.  It's not as simple as saying " they did this instead of that", it was clearly already on the way independent of other things.

I wish they would have released it not in beta form, but whatcha gonna do?  Multiplayer games in general and free roam games in particular have soooo many variables, that when you miss the mark you can really really miss the mark.  Compounding the problem is Rockstars well-established pattern of being tight-lipped.  I don't think that serves them as well as it used to.  So much good will could be gained by some transparency.

Spot on floof. If the plan is to, say, add private sessions in 1 month, 6 months, 2 years, never... tell us. If they are working on fixes for spawn points gives us a general time frame for implementation. Or if the game is what it is and all they are going to do is just add content then come clean and gives us all a heads up. This isn't Fallout 76 (from what I hear), but this is quickly heading in a similar direction. Honesty and transparency would go a long long way.

I haven't turned on RDO in over a month. Single player still holds my interest, but RDO is dead for me.

And it might be time for some real talk. Take a look at this forum. Are there any new forum members? Has activity picked up like many of us had expected (hoped)? A few of us came back, but still so many former regulars just aren't motivated to post anymore. RDO has been, to this point, a monumental failure. I thought GTAV PvP was poor. I couldn't believe how bad it was. RDR was soo good I just assumed devs would use that as their starting point. But when they went in a completely different direction it blew my mind. GTAV's saving grace is that online had a ton of other things to do by yourself or with your crew. Max Payne PvP felt better than GTAV, but for me it was still poor. New players had NO SHOT against people who had ample time to level up and acquire high powered load outs. And now RDO. The entire experience, at best, is "blah." But often very frustrating and very unrewarding. Using the term "Beta" is a massive cop-out. At this point very little can be done to change the feel of the game. What we have is essentially what we will be getting. Adding content won't save this thing. It needs an overhaul. A complete overhaul.

Rockstar need to fire ANYONE/EVERYONE connected to the decision making portion of RDO. IMO, it's that bad.

Soooo, RDR3 coming to an XboxTWO in 2026? Can't wait......
2
Sposob awarii dysku twardego mowi nam, w jaki sposob zabrac sie za naprawe i ostatecznie jak zostanie przywrocony dostep do danych.
Istnieje wiele roznych technik naprawy uszkodzonego nosnika - np. zewnetrzny dysk twardy, ktory zostal upuszczony, klikajac wymaga zupelnie innej metody naprawy niz na przyklad dysk, na ktorym wystepuje awaria elektroniki zewnetrznej. Naprawa dysku twardego i proces odzyskiwania danych jest skomplikowany i czesto czasochlonny, dlatego powinien on zostac podjety tylko przez profesjonalna firme zajmujaca sie odzyskiwaniem danych, taka jak np. MiP Data & Forensic
3
The Saloon (Off Topic) / Odzyskiwanie danych z dysku USB
« Last post by Lorinebeajeprorceap on Today at 03:35:40 AM »
Sposob uszkodzenia dysku USB okresla, w jaki sposob ma zostac naprawiony i ostatecznie jak zostana odzyskane jego dane.
Jest wiele roznych technik naprawy uszkodzonego nosnika - np. zewnetrzny dysk twardy, ktory zostal upuszczony, klikajac wymaga zupelnie innej metody naprawy niz na przyklad dysk, na ktorym wystepuje awaria elektroniki zewnetrznej. Naprawa dysku twardego i proces odzyskiwania danych jest trudny i czesto czasochlonny, dlatego powinien on zostac podjety tylko przez profesjonalna firme zajmujaca sie odzyskiwaniem danych, taka jak np. MiP Data
5
So I got banned from Red Dead today....for about 30 seconds.

Some griefer killed my horse.  I sent messages over texts on XBOX.
When I asked why they would kill my horse when I was just hunting they responded that it was part of the game.
I said they were probably from a single parent home and neglected and psych help was in order.
The griefer stated that they were a 15-year-old girl I was talking explicitly.
I did say that in 2019 they probably identify as a 15-year-old girl, but I didn't believe they were 15 or a girl.
I did nothing like that.  However, I was booted from the game and got a message saying I was in a "suspended state."

I was able to log back in 30 seconds later.  I guess someone at Rockstar or Xbox read the messages.

TL;DR A wise Fisherman told me don't argue over text.
6
Red Dead Online / Re: What load out do you all use??
« Last post by floofgoofer on Today at 01:15:20 AM »
I've been using the bow alot because of the slow and steady/never without one builds.

My loadout usually is:
slow and steady (survivability, and it steadies the reticle from moving all around if you're recently injured)
never without one (survivability)
eye for eye (I rarely* use tonics so headshots give more needed deadeye, I'll be testing that soon though, it's not much)
unblinking eye (deadeye lasts about 30% longer at card level 3, at least with my testing, not sure of the exact buff percentage)
7
I think gun rush is completely unrelated to any bug / current content fixes.  It's not as simple as saying " they did this instead of that", it was clearly already on the way independent of other things.

I wish they would have released it not in beta form, but whatcha gonna do?  Multiplayer games in general and free roam games in particular have soooo many variables, that when you miss the mark you can really really miss the mark.  Compounding the problem is Rockstars well-established pattern of being tight-lipped.  I don't think that serves them as well as it used to.  So much good will could be gained by some transparency.
8
Red Dead Online / Re: Weird and odd experiences online
« Last post by floofgoofer on Today at 12:37:17 AM »
Sounds like you got bit by a snake
9
The Saloon (Off Topic) / Elsword players've ever experienced before
« Last post by Gamerzone on January 15, 2019, 09:55:59 PM »
Gameforge has announced its MMO Beat'em up in manga style and free-to-play, Elsword, which began its journey on Steam on June 14, has the first huge update.With the update of June 28, the third largest course changes will come to the game for several of the characters, beginning with the first of three routes.

Thanks to the change of class it'll be possible to convert, for example, the course"Grand gentleman (transcendence)" of Elsword in the course"Royal gentleman". The new courses are even quicker and more powerful, and promise more fun.In addition to the possibility of class change there will be novelties from the storyline: with the upgrade, the story will continue to advance. Continue the battle against the Purchase of Henir!

The reversal of class and the continuation of the story will be available to all players beginning at level 99. To be able to execute the class change, players will need to complete a mission which will take them into the stage"Forgotten Sanctuary of Elian". This cavern, once imbued with the power of EL, was uncovered through the violent struggle in the Torre del éldrit. Another feature that will be included are the more than 1,600 new accessories that are going to be added into the Magic Cabinet.

KOG Games today announced the launching of Elsword's new character, Ain. For the first time in KOG history, Cheap Elsword ED a character is being started within a week of his launch on the home server in Korea. Basically, Ain is completely unknown and he is shaking things up around the world!

Ain is an unorthodox caster course. Once in-game, it's apparent he practices magic on another degree that Elsword players've ever experienced before. His weapon is a pendulum, and he enters the fray by summoning and projecting ethereal weapons against the God's Realm.

Rather, Ain keeps his opponents right where he wants them, and that is wherever he determines they will need to be. Ain is about controlling his opponent's position by restricting their options.

Ain has a new, unique system which permits him to alter his assault method with two entirely different ways:Cycle Mode enables Ain to get to his own skills faster by lowering the cooldown and MP expense of his skills. Additionally, in addition, it endows Ain having the capacity to dash through the atmosphere, at lightning pace, and break out of enemy combos in half the price. Creation Mode enriches all of Ain's combos and commands. This gives him the ability to deal immense damage by infusing his attacks with heavenly firepower.

Players will not just be able to enjoy a new character, they have to fully experience and play through one of 3 avenues to Ain's end game.
10
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