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Messages - thuglife_-1

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1
You're probably right about R* forgetting about it all together. I also emailed them about this 2 days ago, and I haven't received a response. :(

2
Thanks for sharing that here. I will post a link to this thread on Rockstar support. Here: https://support.rockstargames.com/hc/en-us/community/topics/200025576-Red-Dead-Redemption

I don't have the time right now, but maybe someone could start a ticket.

3
I don't know how reputable this website is, but I just noticed this article that seems to be an update to Craig's find. It was posted yesterday, and it adds that a RDR remastered edition will be released on XBO, PS4, and PC; with a release date that has been allegedly set for March 2015.   ???

4
General discussion / The fight in all men
« on: August 20, 2014, 07:16:55 PM »
I never really played single player, but I wanted to share some interesting reading I came across on R* support forum.  Full credit goes to ReddPyramid. https://support.rockstargames.com/hc/communities/public/questions/201687733-The-fight-in-all-men

Quote
The fight in all men

This isn't a complaint, or a request for free stuff, or any of those sorts of things.  I am a very pleased customer, but I would like to talk about how much I loved the game.  There were glitches and bugs, of course, but my father had a good saying about those, which I think holds true here: The Aspiration to Greatness.  The better a game is, the more realistic it tries to be, the more work that goes into it, the more bugs and glitches there will be.  Bugs aren't always a sign of a poor game, they are, adversely, a sign of a game trying to be greater than the technology can allow for.  You games seem to fall in this category, much like Bethesda's Elder Scrolls titles.

Moving on, I just wanted to say that, even being four years late to the party, mostly due to budgeting and not being able to afford games as often as I would like, I really enjoyed the game.  I had major things spoiled for me, as things will be when you wait four years before trying them, and I still played it, and enjoyed every last minute of it, even the time spent swearing because of a difficult mission.  John's execution especially got to me.  I took down five of them with me, but I knew, I knew what was going to happen.  I would be lying if I said it didn't hit me where I lived.  A writer's greatest aspiration is to evoke emotion in the reader, or viewer, and that did.

But about Jack.  I would like to begin by relating a story I once heard, supposedly attributed to Native Americans.

One day in the village, a young boy paused in his doings to see the village Elder sitting by himself, on his face a look of extreme concentration.  Curious, the boy went to the Elder, and after a respectful few moments of silence, his curiosity finally got the better of him.  He asked, "What are you doing?"
To which the Elder replied, "There is a fight in me as there is a fight in all men."  After a moment, of silence from the boy, he continued, "Within each man are two wolves.  A white wolf, which is compassion, kindness, love, and joy.  And a black wolf, which is hatred, anger, bitterness, and resentment."
The boy's eyes grew large as he imagined the beasts fighting, the snapping white teeth, the grappling paws.  Low and awed, he asked, "Elder, which wolf will win?"
The Elder looked to the boy, took his measure, and answered softly, "The one that you feed."  And he stood and walked away, leaving the boy to ponder the wisdom of it.

What does this have to do with Jack?  Well, although my heart wasn't much in it at first, I played as Jack, I went and got Ross, as he was certain to have done [what did that agent really think would happen if he left the boy alive?  That he would leave him alone?  That he could honestly retire to a lakeside cabin with his wife and live a peaceful life?  Not a chance].  And I did a few gang missions with him, and some of his dialogue got me to thinking.  Especially the line, "I have nothing to live for anyway."

I would really like to see a sequel with an older Jack, but not necessarily a wiser one.  Like all men, a battle rages inside him; his bitterness at what happened to his family, at the life he was left to, versus what happiness or joy he could make for himself now that all's said and done.  It may not be too plausible, as the game was set in the dying days of the West, but what I would like to see is Jack's path.  It would be up to the player, of course, honor and fame systems would probably remain the same or be similar.

Does Jack let the black wolf win and swallow little pieces of his soul, his years, his self, or does he feed the white wolf, and try to make a life for himself?

Does he help the outlaw gangs and fight against the law, or does he take the path of the white and fight the gangs on the side of the law?  Does he help people or hurt them?  It would all be up to the player.

You have shown me that you are more than capable of making wonderful games with gripping stories, you made me care about a filthy scarred up cowboy in spite of everything [was never a fan of Westerns, wouldn't you know it?], and have opened the doors for me to a whole new genre.

In short, I would like to thank you again, and just thought I would share that idea with you. It isn't much, but I can almost see it. In the mean time, I think I'll start the game again, wiser than I was before, and maybe drag my feet a bit on beating it this time [I'm not sure my heart can take that heartbreaking, wheezing death again so soon].

5
Multiplayer General Discussion / Re: Red dead is broken again?!
« on: August 08, 2014, 12:53:52 AM »
Ever since the latest title update:

•Once a poker, liars dice, or co-op game is started in a non-full session, new players are suddenly allowed to join the session, and results in an ERROR which not only ruins the playing and stops it. But, when gambling is involved your money bet for that game is lost as well.

•Undead Nightmare is unplayable. Here is a video depicting that:

<a href="http://www.youtube.com/watch?v=XB2btUgtNTc" target="_blank">http://www.youtube.com/watch?v=XB2btUgtNTc</a>

•The invite system into PVP is not functioning. Free roam invites don't seem to be affected.

There maybe more issues that I am not aware of, but I'd anticipate at least one more title update.

6
Multiplayer General Discussion / Re: Red dead is broken again?!
« on: August 06, 2014, 07:16:35 PM »
Consumer protection laws here in America, and in other countries, should ensure that if these games are being sold in stores, they should do what they are advertised to do.  WTF is going on??? 

7
Multiplayer General Discussion / Re: Red dead is broken again?!
« on: August 05, 2014, 11:10:19 PM »
I'm not denying that they SHOULD support it. I'm just saying they won't. Do you think activation supports CoD4 or 5 anymore? Nope. But they still sell it and still provide servers.
Yeah. But, are those games broken?

8
Multiplayer General Discussion / Re: Red dead is broken again?!
« on: August 03, 2014, 03:56:21 AM »
I don't know if this has been posted here but Red Harlow on the fix RDR Facebook page linked the following statement regarding Red Dead's issues caused by glitchers, namely Glitched Matrix.
I noticed this development while following the R* RDR support forum.  Ruining the fun for the 50-100 either die hard veterans that still have love for the game or the newbies that just bought it on Xbox.  :(
 
He's just an attention whore.
This is exactly what has kept me from posting anything on here that I've read of this matter from the R* support page. 
I don't think they will, but one can hope their collective efforts are focused on a new ( *goes for bath*)....red dead.
R* says they are looking into the matter.  They have video/hard evidence.  This may be a test to see if R* will actually act on what they say they are giving attention to.  This may be an "old game" per se, but if it is still being sold in stores, it should be supported.  It may (at least for me) have an impact on the future outcome of their up-and-coming multiplayer games.

9
Sometimes players need help with gang hideouts as well, and they may need numbers there too.

I usually will use a posse invite to teleport to where there is action going on using the "teleport to posse leader" option. Then I will unposse.  I don't usually join posses unless I see that a posse is getting beat badly by another posse. I'll join the worst posse to help.

10
Site Suggestions & Bug Reports / Re: How are we doing?
« on: November 21, 2013, 12:44:06 AM »
Hey, leave it they way it is. I'm just saying it's not always a good idea to pretend to be someone your not.

I love reddead.net.  This place will always be reddead.net to me. So many fond memories here. :)

11
Site Suggestions & Bug Reports / Re: How are we doing?
« on: November 20, 2013, 09:43:22 PM »
-This forum is the equivalent of what reddead.net would be. (if it were called reddead.net)

-It should be renamed reddead.net.

-It should include a gta forum as it always has.

-It would not be any different if named reddead.net except have a better, more relevant name.

-It would be the equivalent of what GTAF has been for the GTA franchise for the last 4 years, except at a smaller scale. (There has only been 2 Red Dead Games)

12
Grand Theft Auto V / Re: Lagging whilst online!
« on: November 05, 2013, 07:19:32 PM »
First you should test your internet connection speed and ping on speedtest.net and pingtest.net. If everything there looks good, it may be that you have a strict NAT type. You could look into opening your ports, setting a static IP address to your Xbox, and setting DMZ to "on" with your Xbox IP address. Here is where I read on how to do it. This is for PS3, but I'm pretty sure the ports should be the same.

13
Multiplayer General Discussion / Re: Screenshots and Videos
« on: August 31, 2013, 02:50:12 AM »
Has anyone tested how inaccurate the Gatling gun is?  I never took the opportunity to discover this.  But, I ran into an idle player in FFA, and I decided to mess around.  I have always suffered with inaccuracy using this particular gun since day one.  But, this brought up a strange issue: Is it just me or is it by game design?  Has anyone ever got a head shot with one of these?  I have the same problem with sniper rifles. :(
<a href="http://www.youtube.com/watch?v=noBS68N2CI8" target="_blank">http://www.youtube.com/watch?v=noBS68N2CI8</a>

14
Actually IMHO, I believe Xbox = Android, because of the open source bugginess and vulnerabilities (modding, etc.).  And, PS3 (Sony) is very much like iPhone (Apple).  Rock solid and proprietary.

15
Grand Theft Auto V / Re: Grand Theft Auto V
« on: July 09, 2013, 07:16:32 PM »
I thought this was a great post from the thread you started, Kev:

Today the Grand Theft Auto V gameplay trailer was released, and it looks fucking awesome. The multiple different, detailed parts of the open world alone are amazing. The beaches now look realistic and not shitty, the mountain ranges look sick (and the ability to drive ATVs), and the city parts of Southern California look amazing as well. The ability to drive planes/jets is another great add on, because people have always wanted to be able to fly the planes in the airport in GTA IV. The hunting part of the game looks pretty damn cool as well, oh and the ability to scuba dive, play golf, tennis, and buy and customize fast cars.

I'm not sure how I feel about having 3 protagonists that you play with. The campaign mode in GTA IV was long enough for me alone with Niko Bellic -- I'm wondering if each main character will have his own plot entirely (making it 3 times as long as GTA IV, b/c of 3 plots w/ each character) or if for the most part, they work together but each will have his own side missions (the more likely possibility, as well as the one I'm hoping for). There also seems to be more decision making on the players' behalf, so there may be different outcomes later on (at one point in the trailer, they said you could either go in a mission the smart way, or the dumb and loud way, which could potentially kill more people..also, you can choose how to execute someone, and with whom).

The game looked sick before this trailer was released, but after this, it looks amazing. My favorite part is the huge open world, with its variety of locations. What are your opinions?

16
Site Suggestions & Bug Reports / Re: How are we doing?
« on: July 02, 2013, 09:44:14 PM »
I would post on here more often if I didn't have to dig through the nonsense, and take the time to find to decent content. I feel alienated most of the time. I like BMD's idea of like/dislike option. It makes sense to me, and I think it is worth trying out. If likes were modded in here, then dislikes can be modded in here the same.

17
Multiplayer General Discussion / Re: 360
« on: June 19, 2013, 07:27:57 PM »
Whenever I play normal PVP, I use expert aim so spinning doesn't bother me. I am used to facing people (like myself) that dance and try to avoid getting shot. I think it's easier to kill normal mode players when they don't move around as much as hardcore, but you have substantially less time to do it.

18
Multiplayer General Discussion / Re: Is Teamkilling Justified?
« on: June 19, 2013, 07:17:52 PM »
I'll team kill in both of these situations.

 I've also team killed people off of canons before when our team is winning by a large margin, we're up like 6:3 on teammates and the guy has been camped there cannoning the other team all match. I'd rather kill him and have him vote to kick me then have the remaining 3 people (others already left) leave so the next round has less players (one of those being a douche who camps on a cannon).
I do this as well. I think we are forced to be this way or else the room will totally empty.   :-\

19
Multiplayer General Discussion / Re: Is Teamkilling Justified?
« on: June 19, 2013, 01:21:50 PM »
I've teamkilled bag carriers before but only because they either had no intentions of delivering the bag or had no idea what to do with it.
Lol. This exactly. The only other time I will team kill is in gang matches when a teammate is idling, just to get them to spawn in a more hidden location.

20
Right, I understand that there's nothing we can do about R* servers. All, I'm trying to say is I have friends that are decent people from all around the world, and have no control over their connection's relationship with R* shitty servers. I don't blame them for a slow connection, etc. Not everyone has available to them a quality connection for whatever reason(location, budget, etc). They lag for me every time. More than most. They are fun to play against, but I don't have much fun teaming or posse'ing with them. I just don't want them to get offended by that. And, I was wondering if anyone feels this way as well.

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